It will also allow things like new key binds, so mods can start having in-engine support for completely new player controlled behaviors. It's 95% complete, just cleaning some things up, and will not only stabilize the pilot file and campaign system, but also allow removal of many hardcoded limits throughout the engine. ![]() ![]() I thought I'd take a second to list out a few of the major features currently coming down the pipe (as in, the bulk of the code is already written and pending review).įirst up, probably the most anticipated code in the last five years, is taylor's pilot file rewrite.
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